Friday 29 November 2013

What comes next

Over the next few days i will be continuing working on the shutter mechanic, creating the assets to create the base version of this and getting the mechanic up and running and implementing all the variations of this that will be included in the level and placing these within as i go about making the rest of the section. I will also be planning the rest of the game play for the section for example what will be placed where and what other sorts of things will be placed in these cell blocks. I will be posting videos of the mechanic as i progress along with it just to show what the mechanic will look like. At the moment it is in its base stage, i have placed standard metal frames in the place of the shutters fir the time being just to show how it will work and so i could go about getting the timing and the look of the event right. I will be recording a video of this so far to upload.

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