Wednesday 4 February 2015

Returning to the project after a busy period

So after a busy period i have had over the last few months i now have some time to return to the project and focus my attention back onto it. Since i have came back to the project i have focused on setting up the layout of the level and how the prison section will be structured, it has taken me some time to create and texture the assets needed to build up the corridor alone before moving onto the specific rooms that will be accessible throughout the section. This is a task that is still currently being worked on but i have decided to create the layout and plan the game play while i continue to create these assets to speed things up.

Since coming back to the project i have created the corner section for the corridor to finally finish creating the assets to create the standard corridors, the only thing that is left to do is texture the smaller pieces that will be joined to the assets that will make up the corners. There is still a few issues that need to be fixed with the corner wall one of which is a logo of the faction that owns the ship is going to be added into the middle of the standard metal panels.


Corridor Corner - Corridor view















Corridor Corner - Wall side


Corridor - Fully built




As shown above the assets to create the standard corridor have been fully created and this is what most of the corridors throughout the level will look like, i will later be adding variations to the textures and adding assets and decals into them so that they don't become repetitive and boring.


The next section the guard room





















The next thing i am working on at this moment is the guard room this being directly outside of the maximum security wing that the player starts in. So far the maximum security doorway has been created along with doors and all other assets to create the set piece along with the guard rooms outer wall and door way. With this guard room the player wont be able to go inside of it as it will be locked but they will be able to look inside of it so i am cutting down on the detail to save some time creating it.

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